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Java how to program: early objects, tenth edition
1 Introduction to computers, the internet and Java
2 Introduction to Java applications; input/output and operators
3 Introduction to classes, objects, methods, and strings
4 Control statement: part 1 ; asssigment, ++ and -- operators
5 Control statements: part 2; logical operators
6 Methods: a deeper look
7 Arrays and Arraylists
8 Classes and objects: a deeper look
9 Object oriented programming: inheritance
10 Object-oriented programming: polymorphism and interfaces
11 Exception handling: a deeper look
12 GUI components: part 1
13 Graphics and Java 2D
14 Strings, characters and regular expressions
15 Files, streams, and object serialization
16 Generic collections
17 Java SE 8 lambdas and streams
18 Recurtion
19 Searching, sorting and big O
20 Generic classes and methods
21 Custom generic data structures
22 GUI components: part 2
23 Concurrency
24 Accessing databases with JDBC
25 JavaFX GUI: part 1
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